
Bandit - Monsters - D&D Beyond
Bandits rove in gangs and are sometimes led by thugs, veterans, or spellcasters. Not all bandits are evil. Oppression, drought, disease, or famine can often drive otherwise honest folk to a life of banditry. Pirates are bandits of the high seas.
Bandit | D&D 5th Edition on Roll20 Compendium
Bandits rove in gangs and are sometimes led by thugs, veterans, or spellcasters. Not all bandits are evil. Oppression, drought, disease, or famine can often drive otherwise honest folk to a life of banditry. Pirates are bandits of the high seas.
Bandit - 5etools
Pirates are bandits of the high seas. They might be freebooters interested only in treasure and murder, or they might be privateers sanctioned by the crown to attack and plunder an enemy nation's vessels.
Bandit Deceiver - 5etools
The bandit casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 14): At will: Disguise Self, Mage Hand, Minor Illusion. 1/day each: Hold Person (level 4 version), Mage Armor (included in AC), Major Image
Bandit - 5th Edition SRD - 5thsrd.org
Bandit. Medium humanoid (any race), any non-lawful alignment. Armor Class 12 (leather armor) Hit Points 11 (2d8 + 2) Speed 30 ft.
Bandit » Monster Stat Block - DnD 5e - AideDD
Pirates are bandits of the high seas. They might be freebooters interested only in treasure and murder, or they might be privateers sanctioned by the crown to attack and plunder an enemy nation's vessels.
Bandit - DnD5e.info - 5th Edition System Reference Document/5e …
Bandits rove in gangs and are sometimes led by thugs, veterans, or spellcasters. Not all bandits are evil. Oppression, drought, disease, or famine can often drive otherwise honest folk to a life of banditry. Pirates are bandits of the high seas.
5e DnD Bandit | Monster Stat Block 5e - openttrpg.com
Hit: 5 (1d8 + 1) piercing damage. The Bandit is a Medium humanoid with a 8-Jan CR. Get all of its traits, stats, and action information here.
Bandit/Pirate - 5th Edition SRD
Bandit/Pirate. Medium humanoid (any race), any non-lawful alignment. Armor Class 12 (leather armor) Hit Points 11 (2d8 + 2) Speed 30 ft.
Bandit - Monsters - D&D Beyond
Bandits are inexperienced ne’er-do-wells who typically follow the orders of higher-ranking bandits. Bandits use the threat of violence to take what they want. Such criminals include gang members, desperadoes, and lawless mercenaries. Yet not all bandits are motivated by greed.
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