Failure to "precache" is catching up with game developers who don't follow basic Unreal Engine development principles.
TomorrowHead’s founder and creative director, Roman Novikov, puts it all down to the power of Unreal Engine 5. “It gives you ...
Astra Nova, with the partnership of NVIDIA, is able to develop adaptive NPCs, evolving quests, and immersive storytelling ...
Metal Gear Solid Delta: Snake Eater is a modern remake of the third in the Metal Gear Solid series and the fifth Metal Gear game in total if we count Metal Gear (1987) and Metal Gear 2: Solid Snake ...
Unreal Engine is a game development tool that you program in C++ or via its built-in code blocks, called blueprints. To make ...
If you've played a game using Unreal Engine, or for that matter any modern game engine, you've likely encountered various ...
Despite Epic’s disagreements with Apple, it also wants to bring Unreal Engine on Apple platforms to “feature parity with ...
Astra Nova redefines gaming with AI-powered NPCs that learn, adapt, and evolve, creating dynamic, player-driven worlds.
Marvel Rivals destruction is a huge part of the game, but the devs struggled to make it work during development.
If you've played a game released in the past few years, you're likely familiar with the frustrating experience of shader compilation stutter. Shaders are small programs ...
AMD has released new Unreal Engine plugins as part of its GPUOpen initiative. The latest plugins, FidelityFX Super Resolution (FSR) version 3.1.3 and AMD Anti-Lag 2, are now supported on Unreal Engine ...