Digital Foundry interviews the developers of Assassin's Creed Shadows, discussing the major upgrades made to its Anvil Engine.
Bradford had the chance to meet up with Nvidia to see what the tech giant had on offer, from DLSS 4 and more. One spot in the demo area really captured his attention, though: laptops.
Discover how to seamlessly integrate Cinema 4D files into Atlux, a powerful tool designed to streamline the workflow for 3D ...
Car advertising is the ultimate test for CGI workflows since the details have to be perfect. However, Aston Martin has just ...
In the context of contemporary immersive media, Qupei’s 2024 visual performance series distinguishes itself through profound ...
Creating shaders has always been an advanced step for most developers, many game developers have never created GLSL code from scratch. The shader graph solution adopted today by the industry has ...